The ZBuffer - Managed DirectX resources
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David did a great talk on Managed DirectX to the Seattle .Net user group this evening. Pretty well attended, though I expect there would have been a few more if people had known what the final set of demos would be. He talked about writing games in general (it seems you need to know some math), covered the differences - performance and code structure - between managed and unmanaged DirectX, did some demos and of course plugged his book. He also said some nice things about me and the web site. He ended up talking about how Avalon fits into the picture which was interesting to hear. Watch his blog for a copy of the power point presentation.

Updated 2/2/2005 10:40:00 PM by Zman