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Archive of posts for November, 2005. For other months check out the
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I came across a short tutorial from the department of Acoustics, Audio and Video at the University of Salford in England. Tutorials
Updated 11/27/2005 8:00:00 AM by Zman
11/25/2005: Added forums GPWiki is a wiki devoted to general game development that also has some Managed DirectX content. Tutorials Forums Updated 11/25/2005 10:30:00 PM by Zman
Updated 11/19/2005 9:00:00 AM by Zman
As I mentioned on the other blog I was asked to participate in a Channel 9 video for Coding4Fun a few weeks ago and it went live today. So remembering that the camera adds 100lbs here is ZMan demos Xbox controller using XInput and Phidgets camera kit. You can get the pan-tilt camera kit at PhidgetsUSA Updated 11/17/2005 9:20:00 AM by Zman Why do I get a "Module could not be found" error using Managed DirectX for .Net 2.0 beta with VS2005
Updated description of December SDK to indicate this will still be in beta Managed DirectX for .Net 2.0 beta (Microsoft.DirectX.Dll v2.0.900.0) is NOT compatible with any builds of VS2005/.Net 2.0 apart from beta 2. The issue occurs due to conflicting release schedules of VS/.Net and Managed DirectX. This is documented in the readme for the October SDK. If you try to use it with any RC, RTM or released Visual Studio product including the Express editions you will get: The specified module could not be found. (Exception from HRESULT: 0x8007007E) The only workaround is to go back to a beta version of VS2005. The compatibility issue will be fixed with the release of the next BETA of Managed DirectX for .Net 2.0 in the December SDK. See Microsoft's confirmation in MSDN forums and Managed DirectX newsgroup. The final release will be in an SDK beyond December 2005. Versions affected: Managed DirectX for .Net 2.0 beta (Microsoft.DirectX.Dll v2.0.900.0) from the October 2005 SDK when used with Visual Studio 2005 and .Net 2.0 RC, RTM or Released products Updates and other suggestions regarding this FAQ entry should be emailed to ZMan Updated 11/16/2005 3:40:00 PM by Zman
Added DirectShow forums Microsoft has a set of official support forums on MSDN. Updated 11/16/2005 9:00:00 AM by Zman
Pieter wanted me to let you know that though http://www.pieterg.com is currently down his is aware, working on it and it will return soon. His blog is still up and some of the articles are there. Updated 11/15/2005 10:00:00 AM by Zman
9/28/05: Changed date and final reminder Miguel has the last call for registration. Good to see more publicity for Managed DirectX. Miguel and Diego are putting together content for a code Camp in Madrid, Spain sometime in November. It sounds like they are going to do a hands on lab, where participants can create a 'demo', using c# and Managed DirectX. Code camps are not just for gaming/directX they are free to attend, very community driven and lots of fun. Looks like this is the first one in Spain too. When? November 19-20, 2005 Where? Camping El Escorial Details and agenda and registration: Miguels Blog For those of us not close enough to attend, lets hope they post the results and the code. And don't forget that for the price of a plane ticket and a (cheap) hotel room, The ZMan will happily attend any of your Managed DirectX events especially those in warmer climates than the Pacific Northwest. Updated 11/14/2005 7:30:00 PM by Zman
11/11/05 - added more details Jesper has hit the three post target and can now be called a Managed DirectX blogger. If you speak Danish you can read his Managed DirectX posts or you can try the translation to English. Either way, take a look as there is a really nice picture of doing transparency. I'm not sure if he is working on a game or just playing with drawing shapes. Thanks to Thomas for the following translation: He is unfortunately not doing anything game related. He is creating an application for visualizing some sorting algorithms of a kind. He does not specify what exactly. So even though it looks a bit 3D Tetris like - it is not. But perhaps he'll do the tetris part when he's finished with his current software. We are all game developers at heart anyway! Updated 11/11/2005 3:55:00 PM by Zman
11/5/2005: Reformatted, added links to new tutorials Mike over at The ramblings of a hazy mind has a series of tutorials describing a managed DirectX game engine he is building. Tutorials Updated 11/11/2005 9:00:00 AM by Zman
Ryan is not a frequent Managed DirectX blogger but he has a post about getting Managed DirectX running in a Windows control that I'm sure some of you will find useful. There's a couple of samples there too. I had a few issues with rendering and resizing, but Ryan has fixed some of them. Even if its not perfect its a great start point. Sample Code Updated 11/7/2005 9:00:00 AM by Zman
I have quite a collection of short but sweet FAQ type things I want to write about, plus common bug reports and other things that crop up in forums and newsgroups. So I have added an FAQ section to the site. If the FAQs are short I will likely also post them to the news feed when they are created and updated. If there is an FAQ that you want to see written, or you have an FAQ answer already written (hosted elsewhere or not hosted is fine) then let me know and I will start adding things to the list. Updated 11/6/2005 8:30:00 AM by Zman
Updated 11/5/2005 8:00:00 AM by Zman
Added information on Rocket Commander Benjamin was involved with building Arena Wars, began writing Lost Squadron (currently on hold), and is currently working on a new game project which has yet to be officially announced (I saw a sneak peak video of some of the graphics at PDC and it looks good). His blog contains a development diary and other game related items such as the normal map compressor tool. He is also producing a new game called Rocket Commander which will be cross marketed by Microsoft as part of their Visual Studio 2005 release plans. Congratulations on that Benjamin. As the game is developed he will share tips, tricks and code samples. The final game is going to have all of the source code provided. This will be a great learning tool - Benjamin is doing some of the top graphics work with Managed DirectX so its going to be good to look at his code. Updated 11/4/2005 8:10:00 AM by Zman
Updated 11/3/2005 3:00:00 PM by Zman
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