Ask the ZMan is now live on MSDN's Coding4Fun portal.
I've already had a few suggestions/questions for future articles but if you have any other burning questions feel free to email me.
Some guidelines:
- Nothing too open ended e.g. How do I write a game engine. Whilst its interesting it has to be something that can be described in one or 2 articles. So try something more specific.
- Nothing you need answering tomorrow. The lead time for me to write some demo code and the article and get it published in MSDN is weeks rather than hours. If its an emergency try the newsgroups or forums
- I probably won't be covering advanced stuff initially. The other game development series are covering the basic stuff so I don't want to drop people who are learning in at the deep end. Still send the suggestions - I will get there eventually.
- Send me your feedback - writing isn't my thing so this is something new for me and I'm happy to take constructive criticism on the writing or the coding.
- Like The ZBuffer the articles are all managed directX, and as per the Coding4Fun team's request the code will be VS2005 (express products), so no OpenGL, or unmanaged directX questions.
And to my friends and family - sorry I've been talking about this so much, its very exciting for me to get published on MSDN, and thanks for your support.