Homepage, Devmaster.net entry
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The Ovorp game engine is written in C# and provides the following features: - Client/Server Networking
- Full Object Management
- No Arbitrary Limits
- Ray-Traced Collision Detection
- Native Game Objects (No Scripting)
- Infinitely Expandable
- Dynamic Downloading of Code and Graphics
- Incredibly Easy to Develop With
- Cross-Platform
- Fully abstracted game logic. You actually connect to a server before you load the first byte of game specific code.
- Fully hardware accelerated 2D graphics via Direct3D
The game engine is designed to be scalable, from the simplest version of Pong to a fully persistent MMPOG.
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