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If you've ever seen David or Tom speak, or managed to grab a few minutes to chat you will have heard that "lots of major game studios use Managed DirectX, though right now usually for tools. However I can't give you any names because the companies want to stay anonymous". Well finally we have a confession from Steve Lacey the graphics lead on Microsoft Flight Simulator. Listen to the interview on Channel 9 where Steve talks about the history of DirectX (Steve has been working with DirectX since before it was called DirectX). At about 75% into the video: Updated 8/11/2005 11:36:00 AM by Zman
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