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Jonas Beckeman has created Endogine. It is a sprite based engine that uses D3D (or GDI, though its slower). He also has another webpage about it. Some features (follow the link above for the full list):
Looks like quite a fully functional system, and unlike other open source engine, this one is still being worked on! Updated 10/19/2005 11:00:00 AM by Zman
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