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6/4/06 - project completion

Steven's blog is covering his University project which is using Managed Directx and C# to produce. Its something to do with modelling fractures in materials from what I can understand. (Steven has a layman's guide post specially for people like me) After some initial debate over API, he saw the light and chose what we all know to be the future! He's also British which of course gets The ZMan's seal of approval. He has a dissertation category set up if that's all you want to read.

May 2006: The project is complete and you can check out the final blog entry which contains a video, the full dissertation and a poster.

He also has some opinions on Managed DirectX, though 20% performance degradation for the rendering seems a lot more than any of us have seen. Without seeing the code or something to back up the data I remain cynical. The MeshFlags issue is a general DirectX topic rather than something specific to Managed DirectX.

Updated 6/4/2006 8:00:00 AM by Zman