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The Visual3D.NET development team is looking for several software engineers experienced with C#, C++.NET, Visual Studio 2005, object-oriented design, and Managed DirectX for remotely-located and/or on-site consultants, profit-sharing-based developers, and paid interns for the Visual3D.NET platform and toolset and the Suva3D engine. The primary attributes we looking for in a team member are innovation, integrity, experience with remote communication, ability to learn rapidly, design for user experience, and a passion for game and tools development as well as a strong portfolio of design and development work, especially those with experience in 3D engines, importers, terrain, mesh deforming, physics, rag-doll animations, networking, and HLSL shaders. Please contact Dan Moorehead for further information. Updated 7/1/2006 8:00:00 AM by Zman
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