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ZMan is just an amateur Managed DirectX enthusiast. He spends his time working on some top secret DirectX projects and keeping The ZBuffer up to date. You can find him in the managed DirectX newsgroups answering questions about mesh intersection for the 200th time. In the real world ZMan used to work for Microsoft in a job that has nothing to do with managed code or DirectX. In July 2005, he quit Microsoft and gave up the great health benefits and 401k's to run The ZBuffer full time and to retrain for a job in the game industry - you can read all about the career change at IndieGameGuy. He writes a regular column on MSDN's Coding4Fun portal answering questions about Managed DirectX. Tutorials
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Updated 12/18/2005 8:00:00 AM by Zman
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